<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Ludic Dynamics</title><description>Latest from the lab — thoughts on AI game design, world-building, and the future of interactive narrative.</description><link>https://ludicdynamics.com/</link><item><title>WorldLines: Building a 🦞-style Agents Engine to Run TRPG</title><link>https://ludicdynamics.com/en/building-worldlines-engine/</link><guid isPermaLink="true">https://ludicdynamics.com/en/building-worldlines-engine/</guid><description>From AI chatbots to Claude Code TRPG, then building my own multi-agent engine. A four-month journey of a tabletop RPG game master.</description><pubDate>Fri, 15 May 2026 00:00:00 GMT</pubDate></item><item><title>Why We Start in Tokyo</title><link>https://ludicdynamics.com/en/building-in-tokyo/</link><guid isPermaLink="true">https://ludicdynamics.com/en/building-in-tokyo/</guid><description>What Ludic Dynamics builds, how it differs from existing AI roleplay, and why Tokyo is our launchpad.</description><pubDate>Mon, 16 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Roadmap &amp; Vision: A Reusable Infrastructure Layer for Agent-Orchestrated Games</title><link>https://ludicdynamics.com/en/roadmap-and-vision/</link><guid isPermaLink="true">https://ludicdynamics.com/en/roadmap-and-vision/</guid><description>A protocol and benchmark for Claude Code–style agentic orchestration in games — not a demo, the runtime layer underneath.</description><pubDate>Fri, 15 May 2026 00:00:00 GMT</pubDate></item><item><title>Version Control for Story Worlds — WorldLines&apos; Commit-Tree</title><link>https://ludicdynamics.com/en/git-for-narrative-worlds/</link><guid isPermaLink="true">https://ludicdynamics.com/en/git-for-narrative-worlds/</guid><description>Today&apos;s AI roleplay evaporates the moment you close the tab. WorldLines makes worlds and souls version-controlled — a commit-tree you can branch, restore, and share.</description><pubDate>Fri, 15 May 2026 00:00:00 GMT</pubDate></item><item><title>Six Things Only WorldLines Does</title><link>https://ludicdynamics.com/en/six-things-only-worldlines-does/</link><guid isPermaLink="true">https://ludicdynamics.com/en/six-things-only-worldlines-does/</guid><description>Six things you&apos;ll feel in WorldLines that you won&apos;t find in chat-based AI roleplay. Less about architecture, more about what changes when AI characters actually live.</description><pubDate>Fri, 15 May 2026 00:00:00 GMT</pubDate></item></channel></rss>